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The virtual engine sound can generate various sounds from an internal combustion engine to a spacecraft sound using sources. However, since it is hard to analyze sources, synthesizers, and control variables, it is difficult to produce a target sound. This paper proposes a virtual engine sound generation method based on a transformer to design sounds suitable for the target vehicle. The proposed method learns a virtual engine sound generator using data acquired according to the driving situation. Moreover, the transformer is used to alleviate repeatability. Therefore, this method can reproduce virtual engine sounds with complex structures and change styles.
Author (s): Lee, Jaeyoung; Choi, Dooil; Jung, Jongin
Affiliation:
HYUNDAI MOBIS; HYUNDAI MOBIS; HYUNDAI MOBIS
(See document for exact affiliation information.)
AES Convention: 155
Paper Number:152
Publication Date:
2023-10-06
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Session subject:
Applications in Audio
Permalink: https://aes2.org/publications/elibrary-page/?id=22306
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Lee, Jaeyoung; Choi, Dooil; Jung, Jongin; 2023; Transformer-Based Virtual Engine Sound Generation Method [PDF]; HYUNDAI MOBIS; HYUNDAI MOBIS; HYUNDAI MOBIS; Paper 152; Available from: https://aes2.org/publications/elibrary-page/?id=22306
Lee, Jaeyoung; Choi, Dooil; Jung, Jongin; Transformer-Based Virtual Engine Sound Generation Method [PDF]; HYUNDAI MOBIS; HYUNDAI MOBIS; HYUNDAI MOBIS; Paper 152; 2023 Available: https://aes2.org/publications/elibrary-page/?id=22306