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Much of audio engineering is directed toward a goal of high quality sound reproduction capable of generating the subjective illusion of acoustic reality. Coping with subjective sound impressions has proved baffling because our normal methods do not appear capable of handling subjective descriptions. It will be shown that by defining a geometry of the subjective illusion it is possible to translate some of the apparently esoteric descriptions of subjective audio into objectively measurable terms.
Author (s): Heyser, Richard C.
Affiliation:
CALIFORNIA INSTITUTE OF TECHNOLOGY, JET PROPULSION LABORATORY, PASADENA, CA
(See document for exact affiliation information.)
AES Convention: 51
Paper Number:1009
Publication Date:
1975-05-06
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Permalink: https://aes2.org/publications/elibrary-page/?id=2424
(433KB)
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Heyser, Richard C.; 1975; Geometry of Sound Perception [PDF]; CALIFORNIA INSTITUTE OF TECHNOLOGY, JET PROPULSION LABORATORY, PASADENA, CA; Paper 1009; Available from: https://aes2.org/publications/elibrary-page/?id=2424
Heyser, Richard C.; Geometry of Sound Perception [PDF]; CALIFORNIA INSTITUTE OF TECHNOLOGY, JET PROPULSION LABORATORY, PASADENA, CA; Paper 1009; 1975 Available: https://aes2.org/publications/elibrary-page/?id=2424